Spacial Distortion

Teleportation
Teleportation is a complex arcana theory. It functions after attunement is made to a single source. This is done by using a point in the arcana as a sort of 'satellite'. First the mage developes a link to this satellite in the arcana weaves, and connects their resonance to it. After this is done, the mage uses their resonance to develope a spell matrix that is inconceivably thin, between the point in arcana, and the point of attunement that the mage seeks to transport themself to.

The second step of teleportation is done when the mage removes this link from the arcana weaves. The funnel-shaped matrix is then used as a connection between the location of the mage, and the point of attunement. The satellite is used solely to develope this link.

The third step is actually channeling the mage independently through this tiny matrix, to the point of attunement. The mage does this by converting their entire body into tiny sub-atomic particles, capable of movement almost at the speed of light. These particles all go through the spell matrix individually, to arrive at a location mirroring their initial location, relative to the point of attunement and the point of origin. Effectively the mage breaks himself down, and creates an exact replica of himself, in a new location, with the exact same particles he was originally made of.

Portals
Portals are largely created in a way identical to teleportation. The initial two stages are identical. However, following the creation of the link, the mage must then follow a new third step, whereby they create a 'doorway' for other individuals to step through. The purpose of this doorway is to serve as an entry point into the spell matrix. It appears as a large shimmering point in space, and is large enough to step through. When an individual steps through it, the mage activates the process and the individual is broken down. They are re-assembled in a way identical to teleportation.

Blinks
A blink is a simplified form of a teleportation. It does not function across a long distance, but voids the first step whereby the mage uses a satellite to develope the connection. This is not necessary, as blinks only work to a distance that the mage can see. They develope the matrix instantly (or as quickly as possible) to that point they can see, and then simply go through the spell as they normally would. Blinking is risky in inexperienced hands, but highly effective in the hands of a master.